antibiotics online

viagra buy by bitcoin
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bloodstained: Ritual of the Night
I believe we lost this thread during our migration. And since Igarashi showed up at E3 and showcases the demo of this game, let's re-open the thread.

[Image: CEvard3WoAAFrTK.jpg]

Bloodstained: Ritual of the Night is a game made by Koji Igarashi, the man behind Castlevania series.
This game is funded via Kickstarter, and is the definite sequel spiritual successor to Castlevania Symphony of the Night that Konami won't give us.

An exploration-focused, side-scrolling platformer featuring RPG and crafting elements.
Koji Igarashi the namesake of "Igavania"-style games, is leading the project, with Michiru Yamane composing the music and Inti Creates leading the development. The game will be developed for Steam (PC/Mac/Linux), (PC/Mac/Linux), XBOX One, Playstation 4, Wii U, and PS Vita.

You are Miriam, an orphan scarred by an alchemist curse which slowly crystallizes your skin. You must battle your way through a demon-filled castle summoned by Gebel, your old friend whose body has become more crystal than flesh.

Main characters:

[Image: LZQxG9X.png]
Quote:Picked up as an orphan by an Alchemist at a young age, she became a host for the dark Alchemists’ curse. Although the magi-crystals were fused with her body at a young age, for 10 years she lay sleeping while the curse matured to its full form. It was during this period that the demons arrived, meaning that she missed their appearance and awoke with a mild form of amnesia, not quite fully understanding what happened to her.

She is a woman of few words but strong of purpose. Her youth is deceiving, making her seem confrontational and quick to judge, though in reality she is constantly evaluating her next step. The pain she felt as an orphaned child fuels her compassionate desire to protect her loved ones and friends.

[Image: LPslSH3.png]
Quote:Original host for the magi-crystal curse that summons demons to the planet. Gebel (JEE-bill) was the only one to survive its effects at such a high level. He destroyed the guild that created him, but in doing so realized he was no longer human and had no place on Earth. This in turn, lead him to summon the demon castle from hell to appear on the planet. It is said that his real purpose in summoning the castle was to give Miriam a place of her own, but as his Magi-crystal disease progressed, he soon forgot his own reasoning. The more he surrounded himself with hell-spawn, the quicker the magi-crystals engulfed his body. He continues to plot the downfall of man, and how to best convince (or use) Miriam to achieve his dark ambition.

[Image: LyimNRO.png]
Quote:A member of the defunct Alchemist guild and Gebel’s best friend. Johannes (yo-HAH-nis) was the only Alchemist who dissented with the plan to call demons to the earth to cement Alchemy as the prevalent philosophy. His rejection of the other Alchemists’ scheme is what kept him from sharing their fate. He has a vague understanding that Miriam’s awakening and the demon castle’s appearance are no mere coincidence.

E3 Gameplay video:
Checkout around 53 minutes mark or just click the link below:

Will be released in March 2017.
Currently; design, direction and graphic work looks as if they are like 3 steps behnd of one would expect from a Castlevania..... which is a little bit distressing considering the staff's line up. It has sort of a Chronicles X vibe where everything was sort of stiff since it was a budget game (though Chorincles X had amazing design in everything).

Even if the game comes to look and animate better; I know that the weird proportions of the character's design will never get fixed.
Isn't David Hayter voicing someone in this? (Gebel?!)
^ Yeah I believe so.
It was just a joke when they put David Hayter name there, but then people enthusiastically back the game to actually get him in the game lol.
LOL Seriously?! best advertising move ever @XLOL
Looks like the demo for the backers are out.
[Image: gif20xs5x.gif]

Backers only. Oh well.

Doesn't stop them from youtube-ing it:

Looks exactly like Symphony of the Night! Can't wait!
It reminds me of Order of Ecclesia and Symphony of the Night, my favourite Castevania ever. Awesome!
I hope the next one will get Ayami Kojima back as the character designer so the holy trinity (IGA, Kojima, Yamane) will be restored!
I backed this Kickstarter for a physical copy of the Vita version (because Konami is all but dead and I want my Castlevania back!), and I have access to the demo of the PC version, but ... my laptop takes one look at it and cries.
-- I Abibde / Samuraiter
SRW Fan Since August 8, 2006

[Image: Signature%20ndash%20Cool%20Pegas_zpstuoxf14q.jpg]
Laptop doesn't have Win 64bit, Samuraiter?

Quote:Development Update: New release timeline

We've got an important development update from IGA this week, and we wanted to make sure the backers were the first to hear it. In short: To ensure the game meets his quality standards, IGA is bringing on additional developers and has moved his estimate for the game's release back to the first half of 2018. Here's more information, directly from IGA:

Noooooooooooo, Iga delayed the game to 2018. Sad
Originally it was to be released may 2017. Ach, it was so close.

Forum Jump:

Users browsing this thread: 1 Guest(s)