antibiotics online

viagra buy by bitcoin
Thread Rating:
  • 17 Vote(s) - 4.24 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Super Robot Wars X-Omega revival thread
Oh well, another event I will skip.
Reply
Interested with omega turn x hissatsu.
X-Omega Friend code: 107098332
Reply
Well, at least they're finally releasing Shin Getter's other forms, now they just have to do the same for Getter Dragon's other forms.
Reply
I'm still targeting that stupid blue Taiki Getter Dragon from the Chip shop. Not gonna happen, I know.
Reply
(04-17-2019, 12:18 AM)DragoEnovy09 Wrote: Well, at least they're finally releasing Shin Getter's other forms, now they just have to do the same for Getter Dragon's other forms.

A Water event is a great time to release Shin-Getter 3.
I give it 7.5/10 To much water.

(04-17-2019, 01:43 AM)Andy Chan Wrote: I'm still targeting that stupid blue Taiki Getter Dragon from the Chip shop. Not gonna happen, I know.

Same, just gotta believe and we will get a blue unit one day.
[Image: e97e5a4b6ac6bea372a850b7169278dcbc85ceac_128.jpg]
X-Omega: 117807236
Reply
I can't get Turn X. Only got Gold Sumo.
I hope they will implement Shin Getter Change Omega hissatsu and Shin Shine Spark later.
X-Omega Friend code: 107098332
Reply
(04-17-2019, 01:43 AM)Andy Chan Wrote: I'm still targeting that stupid blue Taiki Getter Dragon from the Chip shop. Not gonna happen, I know.

At least they are updating Attacker Getter Dragon with new EX abilities Smile
Reply
Maaaaan. Omega Turn-A's hissatsu is so cooooool.
Wish I still had my old account. I love collab units like this little guy.
Really wish I would get more than one Great Fever per event, good lord.
Reply
Dumping. Feel free for corrections.

Mels-Gear Thara (Attacker)
Olivie's Wish
Normal: Allies recover HP (L) per succeeding wave.
Arena/VS: At beginning of turn, any ally with the least HP will recover 30% HP and cancel any status debuffs active.
 
Specialized Mobility Type Mels-Gear
Normal: Attack up, critical up (L), attack speed up.
Arena/VS: Gain 50% bonus in attack and critical. Gain 180% bonus in hit-rate and evasion. Increase action gauge speed by 1800. Start with additional 20000 HP.
 
Valuable Comrade
Normal: Immune to spirit command seal.
Arena/VS: When normal attacks deal a critical, ignore guard, after-image, 50% defense mitigation, pierce barriers. Gain 80% chance to acquire a rainbow core/
 
One Step Comeback
Normal: Allies gain bonus in attack, armor, movement speed, hit-rate and evasion.
Arena/VS: Gain 20% bonus in critical damage, hit-rate and evasion if any ally in your party activates its spirit command skill.
 
EX Ability (arena)
Support Attack (All Types) Lv. 3
Perform a support attack against a unit attacked by an ally adjacent to you.
 
Enhanced Toughness Lv.3
When HP is 1/5 or more, can withstand 4 fatal damage against remaining HP 20%.
 
 
Yakuto Dougram (Blaster)
Anti-Linear Gun Armor Lv. 2
Normal: Special armor that allows damage reduction (L) against shooters and blasters.
Arena/VS: Gain 90% damage reduction against shooters and blasters.
 
Iron Warrior
Normal: Attack up (L), critical up, movement speed up (L).
Arena/VS: Gain 100% critical damage bonus, gain 200% hit-rate bonus. Increase action gauge speed by 1000.
 
Symbol of Liberation Army
Normal: Gain bonus in evasion (L), attack and critical (L) if within enemy field.
Arena/VS: If finisher deals a critical, can ignore guard, armor by 100%, 50% defense mitigation. Gain 50% chance to acquire a rainbow core.
 
I want to get truth
Normal: Gain hit-rate bonus (L) against foes with after-image.
Arena/VS: Said unit and adjacent allies gain 50% status resistance bonus, 20% damage reduction and be immune to action gauge reduction.
 
EX Ability (arena)
Covert Ops
Cannot be targeted
 
Damage Reduction Lv.3
Reduce damage received from enemies by 50%.
 
 
Gundam Astray Red Frame Powered Red (Defender)
Best Bad Luck in the Universe
Normal: Immune to slow, blind and knock-back.
Arena/VS: Gain 150% critical damage bonus. Gain 100% hit-rate bonus. Start with additional 20000 HP.
 
First-Class Junk Guild
Normal: Attack the enemy once, gain bonus in attack.
Arena/VS: Gain 50% damage reduction.
 
Power Cylinder
Normal: If within enemy field, gain bonus in attack (L). Attacks can ignore armor for a brief period of time.
Arena/VS: Normal attacks can ignore guard, armor by 100% and 50% defense mitigation.
 
A genius even at the scene of fire
Normal: Gain damage bonus (L) against battleship class foes.
Arena/VS: If finisher deals a critical, can ignore armor by 100%, 50% defense mitigation and gain 50% chance to reduce maximum HP of foes.
 
EX Ability (arena)
Immovable Lv.3
Immune to status effects and action gauge reduction.
 
Ignore Mitigation from Finisher Lv.3
If finisher is used, can ignore 50% defense mitigation abilities from foes.
[Image: bjIu2Uk.jpg]
Reply
Hooo, Red Frame. Interesting.
Reply


Forum Jump:


Users browsing this thread: 8 Guest(s)