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Super Robot Wars X-Omega revival thread
IIRC Go said "Chaaaangeee Getttaaaaa! Shiiiiiin Doragooooon!"
So yeah, Shin Dragon. The fat one.
Shin Getter Dragon, Daikessen one.
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Rando question: What was the dude's mom's name who I guess is bad now or whatever? Kun In'ye isn't right, is it?
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Oh, by the way, looks like Galaxy Angel is in this thing, announced on the stream. Or is that old news?

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Oh wow, Galaxy Angels.
If I can pick, I'll pick Vanilla H.
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Would you guys consider eureka seven AO worth watching? I really loved the original but Im seeing mixed feelings for the sequel. For instance, if someone had told to to watch seed and definitely NOT watch seed destiny, I would have appreciated. Thanks.
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ONE CRYSTAL. ONE CRYSTAL. THE FIRST CRYSTAL. I got the green girl with the plushy, which i had thought looked really cool. Good stuff. Never betting again until like SGD or omega ange or someone like that shows up.
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Dumping. Feel free for corrections.

GA-001 Lucky Star (Blaster)
GA-001
Normal: Attack up, hit-rate up, evasion up (L). Attack speed up, movement speed up.
Arena/VS: At beginning of turn, gain 100% bonus in evasion, gain 100% penalty in hit-rate.
 
Energy Shield
Normal: Gain damage reduction against all attributes (L).
Arena/VS: Gain a barrier that can enable 80% damage reduction.
 
State-of-the-art Emblem Frame
Normal: Normal attacks gain chance to apply stun (M) and slow (S).
Arena/VS: When HP is 1/5 or more, can withstand 3 fatal damage against remaining HP 20%.
 
Luck swaying things in her favor
Normal: Increase enemy container drop rate (L).
Arena/VS: Gain 100% critical damage bonus. Gain 500% hit-rate bonus. Increase action gauge speed by 1500. Start with additional 20000 HP.
 
EX Ability (arena)
Mind Charge Lv.2
Reduce spirit command skill cooldown by 2 turns.
 
Mind Boost Lv.1
Spirit command skill gains 1 additional charge.
 
 
 
GA-002 Kung-fu Fighter (Shooter)
GA-002
Normal: Evasion up, attack up, movement speed up (L).
Arena/VS: Gain 80% hit-rate bonus, 150% evasion bonus. Increase action gauge speed by 1000.
 
Head Accessory
Normal: If HP is 1/2 and above, evasion up (L) and gain bonus in evasion (L) against critical attacks.
Arena/VS: For 2 turns, gain 80% critical damage bonus and 1000 action gauge speed bonus.
 
Never get tired when fired up
Normal: Gain bonus in attack and evasion (L) for every enemy unit shotdown.
Arena/VS: If finisher skill deals a critical, can ignore after-image and ignore active counter-attack skill from foes.
 
Close-combat Emblem Frame
Normal: Successful dodges can reflect damage to foes.
Arena/VS: When HP is 1/5 or more, can withstand 1 fatal damage against remaining HP 10%.
 
EX Ability (arena)
Fast Ride Lv. 4
For 1 turn, gain 1600 action gauge bonus.
 
Core Generation (Finisher) Lv.2
If finisher deals a critical, have an 80% chance to gain a rainbow core.
 
 
GA-003 Trick Master (Shooter)
GA-003
Normal: Allies gain bonus in hit-rate, evasion and movement speed (L).
Arena/VS: Gain 120% evasion bonus. Increase action gauge speed by 1300.
 
Treasured Costume Collection
Normal: Start with 1 shooter core at beginning of battle.
Arena/VS: If HP is 1/3 and above, gain 100% critical damage and 200% hit-rate bonus.
 
Electronic Warfare Emblem Frame
Normal: Normal attack gain chance to apply blind (M), and stun (S).
Arena/VS: Allied shooters/blasters gain 30% bonus in hit-rate, evasion, critical and status resistance.
 
Member of the Angel Corps (?)
Normal: For each succeeding wave, allies gain bonus in attack (L), hit-rate and evasion.
Arena/VS: When HP is 1/5 or more, can withstand 2 fatal damage against remaining HP 10%.
 
EX Ability (arena)
Hit-rate bonus Lv.5
Gain 60% hit-rate bonus
 
Action Gauge Boost Lv.4
Increase action gauge speed by 500.
 
 
GA-004 Happy Trigger (Blaster)
GA-004
Normal: Attack up, armor up (L).
Arena/VS: Gain 70% bonus in attack and critical damage. Gain 100% hit-rate bonus. Increase action gauge speed by 800.
 
Loves Firearms
Normal: Allied shooters and blasters gain bonus in attack and hit-rate (L).
Arena/VS: Gain 200% armor bonus, gain 100% blockrate bonus. Gain 40% damage reduction. Start with
additional 20000 HP.
 
Heavily Armed
Normal: Normal attacks can pass through and gain chance to apply stun (M).
Arena/VS: If HP is 1/4 or below, gain 70% bonus in attack and critical damage. Gain 150% hit-rate bonus. Increase action gauge speed by 1500.
 
Large Heavy Assault Emblem Frame
Normal: Gain bonus in attack corresponding to max armor.
Arena/VS: When HP is 1/10 or more, can withstand 3 fatal damage against remaining HP 10%.
 
EX Ability (arena)
EX Armor Lv. 1
Gain 50% damage reduction of all attributes.
 
Super Tolerance
Immune to burn, blind, slow and stun.
 

GA-005 Harvester (Shooter)
GA-005
Normal: Armor up, evasion up (L), movement speed up (L).
Arena/VS: Gain 120% evasion bonus and increase action gauge speed by 1000.
 
Large Energy Shield
Normal: Gain damage reduction against all attributes (L).
Arena/VS: Gain a barrier that can reduce all attribute damage by 100%.
 
Nano-machine Spray
Normal: Allies recover HP (L) per succeeding wave.
Arena/VS: Gain 100% block rate bonus. Gain 30% damage reduction.  Start with additional 15000 HP.
 
Nomad's Analysis
Normal: Normal attacks gain chance to apply blind (M) and recover HP.
Arena/VS: Said unit and allies adjacent gain 30% status resistance bonus and 20% damage reduction.
 
EX Ability (arena)
Toughness Lv.3
When HP is 1/10 or more, can withstand 2 fatal damage against remaining HP 3%.
 
Mind Charge All Lv.1
Reduce spirit command skill cooldown of all allies by 1 turn.
[Image: bjIu2Uk.jpg]
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So ... who did you pick guys ? and ... why ? Smile
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Vanilla H, because Vanilla H.
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(01-17-2019, 06:56 PM)Mercure Wrote: So ... who did you pick guys ? and ... why ? Smile

Ranpha Franboise, why no idea she just looked like the best out of the bunch.
[Image: e97e5a4b6ac6bea372a850b7169278dcbc85ceac_128.jpg]
X-Omega: 117807236
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