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Super Robot Wars X-Omega revival thread
In case you have trouble dealing with Shinkiro Omega in arena : it has a huge weakness, you can just apply "burn", and quickly kill him afterwards since it only has his special armor up at full hp.

I initially thought it had 100% status resistance, but it only applies to his team, not to itself.

There are ways to prevent this strategy to work, but for now, 100% of the teams I faced using Shinkiro, failed to use any countermeasure.
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Or we can just use Touma?
Its never too late to start loving again


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Touma ? He can't reach Shinkiro which is usually hidden behind a high evasion unit, unfortunately.

At best you can use Unicorn, etc ... but considering the TTGL meta / ZERO meta, it's easier to just use your hissatsu with those units, both of these apply "burn".
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Thanks for the input Mercure, I am using Omega Nono.
We will get a Suparobo live video again on 11 December 2018 IIRC.
I hope Oochi will release Ultra Rare or probably more limited collab for third week. Maybe Gridman and some DD, T news.
X-Omega Friend code: 107098332
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well, i was able to pull a taiki gundam deathscythe for a rainbow coin. today was a good day.
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(12-06-2018, 08:59 AM)Wish Wrote: Thanks for the input Mercure, I am using Omega Nono.
We will get a Suparobo live video again on 11 December 2018 IIRC.
I hope Oochi will release Ultra Rare or probably more limited collab for third week. Maybe Gridman and some DD, T news.

Yeah Omega Nono does have a very useful hissatsu for peeling off toughness and special armor Smile
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Dumping. Feel free for corrections.

Linebarrel (Fighter)
Nano-machine (Linebarrel)
Normal: Always recover HP.
Arena: At beginning of turn, recover 30% HP, cancel any status effects applied and weakness.
 
Overdrive
Normal: Chance to trigger after-image (M).
Arena: Gain 100% chance to evade enemy attacks.
 
True Factor
Normal: Hit the enemy once, gain bonus in attack and movement speed.
Arena: Gain 100% attack and block rate bonus. Gain 200% hit-rate bonus. Increase action gauge speed by 1100. Start with additional 25000 HP.
 
Ally of Justice
Normal: Attacks can pierce barriers, after barrier pierce gain attack up (L).
Arena: Normal attacks can ignore guard, after-image and pierce barriers.
 
EX Ability (arena)
Special Armor Lv.2
Gain special armor that reduces all attribute type damage by 3500.
 
Recovery Barrier Lv.3
When barrier is activated, recover 50% HP.
 
 
Vardant (Attacker)
Nano-machine (Vardant)
Normal: Always recover HP.
Arena: Gain 50% bonus in attack and critical damage. Gain 100% bonus in hit-rate and block rate. Gain 100% chance to perform counter-attack skill. Gain 150% evasion bonus. Increase action gauge speed by 1300.
 
JUDA General Affairs Office Manager
Normal: Hit the enemmy once, gain bonus in attack, hit-rate and evasion.
Arena: Gain attack again skill (2x).
 
True Violence
Normal: Normal attacks can ignore guard.
Arena: Normal attacks can ignore guard, after-image, ignore 20% defense mitigation and pierce barriers.
 
Ignore Pain
Normal: Immune to status effects. Gain hit-rate up (L) against foes with after-image.
Arena: If HP is 1/4 or more, can withstand fatal damage up to 3 times with remaining HP 25%.
 
EX Ability (arena)
Special Armor Lv.2
Gain special armor that reduces all attribute type damage by 3500.
 
Recovery Barrier Lv.2
When barrier is activated, recover 25% HP.
 
 
Painkiller (Organic Union)
Nano-machine (Painkiller)
Normal: Always recover HP.
Arena: Gain 100% bonus in hit-rate and armor. Increase action gauge speed by 1000.
 
Director
Normal: Gain damage reduction (L) for successful blocks.
Arena: Gain 100% status resistance and be immune to action gauge reduction.
 
Enigma System
Normal: Normal attacks can pierce barriers and gain chance to apply stun (M).
Arena: For 2 turns, gain 100% critical damage bonus, 200% hit-rate bonus. Increase action gauge speed by 2000.
 
Yearning to become an Ally of Justice
Normal: Gain bonus in armor (L), attack and critical for allies that receive damage.
Arena: If HP is 1/2 or more, can withstand 2 fatal damage against remaining HP 50%.
 
EX Ability (arena)
Overwhelm Lv.1
For every enemy shotdown, gain 35% attack bonus. Increase action gauge speed by 800.
 
Withdrawal Support (EX) Lv.1
When shotdown, allies gain 20% bonus in attack, hit-rate, evasion and critical damage. Increase action gauge speed by 200.


King Exkaiser (Attacker)
Form Up
Normal: Attack up, critical up (L).
Arena: 50% attack up, 100% hit-rate up. Increase action gauge speed by 800. Start with additional 15000 HP.
 
King Barrier
Normal: Gain damage reduction against all attributes (L)
Arena: Enables a barrier that can reduce all attribute type damage by 70%.
 
Leader of the Space Police Kaisers
Normal: Allies gain bonus in attack, evasion and movement speed (L).
Arena: If HP is 1/4 or less, gain 100% bonus in attack and critical damage. 200% hit-rate bonus. Increase action gauge speed by 2000.
 
Blaze of the Kaiser Flame
Normal: Normal attacks gain chance to apply burn (M) and stun (S).
Arena: If HP is 1/2 or more, can withstand 2 fatal damage against remaining HP 20%.
[Image: bjIu2Uk.jpg]
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servers are dead or its just me?
Its never too late to start loving again


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It's working for me.
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So thanks to the stream today we know Vandread, Gundam NT, and Daimidaler are in X-O now.

Also the servers have been problematic for me recently too.
X-O Friend ID:  186471287
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