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Super Robot Wars X - PS4/Vita, 3/29 - 4/26 in Asia, English
Mattman324... are you legit mad at Banpresto for taking (albeit confusing) liberties with Shin Getter or just like cussing... After reading your info about Shin Getter, I really don't mind it all. SRW always takes liberties with the properties they put in video games, I'm used to it. I can't tell if you are mad they don't play things straight in SRW with the shows they put in there sometimes or that they tend to screw up more than anything else... cause it seems you get angry pretty easily...

Although that stuff with Iron League does sound pretty bad. But its SRW Neo, a experiment that went bad and likely not repeated again in that fashion, like Gakuen, or Scramble Commander, or ACE R....
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(12-23-2017, 08:23 PM)yazi Wrote: Mattman324... are you legit mad at Banpresto for taking (albeit confusing) liberties with Shin Getter or just like cussing... After reading your info about Shin Getter, I really don't mind it all. SRW always takes liberties with the properties they put in video games, I'm used to it. I can't tell if you are mad they don't play things straight in SRW with the shows they put in there sometimes or that they tend to screw up more than anything else... cause it seems you get angry pretty easily...

Although that stuff with Iron League does sound pretty bad. But its SRW Neo, a experiment that went bad and likely not repeated again in that fashion, like Gakuen, or Scramble Commander, or ACE R....

No? Not mad about that. But they do lie about series sometimes - hell, this is the fifth (and a half - dummied out of Impact) time Hi Nu has gotten in and the first time that mattered for an official cast list, and Neo Byston Well wasn’t always a named series, just to point two X related examples out. Always worth keeping an open eye out.

Neo makes me especially sad because its gameplay failures were fixed and turned into a solid foundation... but that solid foundation was undermined by being itself built on the premise of being an all DLC SRW that no one put any real effort into. OE being as absolutely wretched as it was is really a damn shame, as I think 3D SRW 3 could be an all time classic if the guys making it finally got their act together with everything.

(Should point out though that Gakuen was the second attempt with that formula. Part of the many things XO did in an attempt to get as many sales as possible was include an entire second mode, with all sorts of crazy stuff... which was basically Gakuen with XO’s units. Unfortunately did not help the game sell though.)
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Hmmm pretty sure Dancougar's plot was touched upon in Alpha 1 except in parts where Muge was involved... Sara's loyalty to Shapiro was even touched.

But feel free to carry on though
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Ah, got it, sorry, sometimes its hard to tell context on the internet.

But yeah, I do find it weird that SRW X is advertising about Beltorchika's Children (units only) even though its been in SRW games (Alpha Gaiden to Alpha 3) and SRW D. I highly doubt they'll want to do the plot of BC although they are a few key differences from CCA. But with the lack of Hathaway's Flash (based on the BC version of CCA) that cements any chances of BC plotline.

3D SRW eh? In concept that could work, but with development of these games being more expensive now that we are moving away from the portable systems (3DS, Vita) I doubt they'll want to experiment/take risks on current consoles (PS4 and Switch) anytime soon, especially with mecha games sales in general being in decline since the PS2/PSP/DS days...
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(12-23-2017, 08:49 PM)Khrysler Jerikho Wrote: Hmmm pretty sure Dancougar's plot was touched upon in Alpha 1 except in parts where Muge was involved... Sara's loyalty to Shapiro was even touched.

But feel free to carry on though

J Dancouga had as much plot as Alpha 1 Dancouga and I was using those rules. Mine are more literal - plotless is “has none of the main plot in this game.” and fighting a random enemy outside the context of the show =/= plot.

Being a part of the backstory is no reason to be on a cast list - 0079 is in the backstory of a lot of games it isn’t in and R’s opening text crawl literally spells out the entire plot of Stardust Memories without it being in.
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There is a reason I made, Being a part of the backstory.

This is because Post-Plot shows, as they have none of the main plot in the game.
But, it still gives a great story, to the point it's better for it to be post-plot, doing its plot would be terrible.

MX - G Gundam
UX - Seed Destiny
D - Gundam Wing

And saying these series have no place in MX,UX,D is stupid.
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(12-23-2017, 09:59 PM)thebigb Wrote: There is a reason I made, Being a part of the backstory.

This is because Post-Plot shows, as they have none of the main plot in the game.
But, it still gives a great story, to the point it's better for it to be post-plot, doing its plot would be terrible.

MX - G Gundam
UX - Seed Destiny
D - Gundam Wing

And saying these series have no place in MX,UX,D is stupid.

Of those, only SEED Destiny is plotless. Wing’s second half is still unfinished as of the start of D and G is post its show plot but still has quite a bit of it. Mazinger Z is pointless in many games, however, as Great Mazinger provides all the necessary Z items anyway. (And Great is pointless in any game that has no Mycenaeans but has Mazinger Movie Villains like MX - Great Mazinger in that pointless because all of its plot come from things that weren’t Great Mazinger, they’re from four movies it had partial billing in. (Which aren’t named for some absurd reason, but, well, see again “Banpresto lies about series in games sometimes”))
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(12-23-2017, 10:06 PM)Mattman324 Wrote: Of those, only SEED Destiny is plotless.  Wing’s second half is still unfinished as of the start of D and G is post its show plot but still has quite a bit of it.  Mazinger Z is pointless in many games, however, as Great Mazinger provides all the necessary Z items anyway.  (And Great is pointless in any game that has no Mycenaeans but has Mazinger Movie Villains like MX - Great Mazinger in that pointless because all of its plot come from things that weren’t Great Mazinger, they’re from four movies it had partial billing in.  (Which aren’t named for some absurd reason, but, well, see again “Banpresto lies about series in games sometimes”))

In most cases if plot is included it's always partial for many series the SR team only highlights key points like beginnings, memorable episodes/characters and endings.

Of course they can't apply that to every series let's look at SRW Alpha where we had the most key points addressed for most of the series and they did a good job, but they still couldn't cover everything (Great Mazinger/Combattler/Getter/Daitarn).

But I do believe that the current SR teams don't seem to care much for the 'Key Plot Points' anymore they concentrate on 2 or 3 shows and just create some weirdly fused story with so many series being plot-less/post-plot.
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(12-29-2017, 09:11 PM)Devilman Wrote: but they still couldn't cover everything (Great Mazinger/Combattler/Getter/Daitarn).

Combattler has the first half of its plot fully done in Alpha 1 though.

The issue has never been that every inch of every plot needs to be covered. But each SRW has at least one series which is just kind of there to throw some things in, which essentially never matter to the plot, which may have been there in the backstory but outside of a few characters and their robots are total nonentities. And I dislike that because it really cuts down on Crossover Shenanigan Fun.
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(12-23-2017, 10:06 PM)Mattman324 Wrote: Of those, only SEED Destiny is plotless.  Wing’s second half is still unfinished as of the start of D and G is post its show plot but still has quite a bit of it.  Mazinger Z is pointless in many games, however, as Great Mazinger provides all the necessary Z items anyway.  (And Great is pointless in any game that has no Mycenaeans but has Mazinger Movie Villains like MX - Great Mazinger in that pointless because all of its plot come from things that weren’t Great Mazinger, they’re from four movies it had partial billing in.  (Which aren’t named for some absurd reason, but, well, see again “Banpresto lies about series in games sometimes”))

The Wing Plot doesn't advance at all during D, yes OZ is still around and that's it, there is no Wing Final, Zechs Vs Heero.
That proves my point G Gundam is post-plot in MX and they did do something with it.

As for Great how can you have its plot without the Mycene Empire?

The Last game Great Mazinger was in, which was NEO (I'm not counting X-Omega) it was post-plot and the Mycene Empire was talked about a couple of times.

(12-29-2017, 09:53 PM)Mattman324 Wrote:
(12-29-2017, 09:11 PM)Devilman Wrote: but they still couldn't cover everything (Great Mazinger/Combattler/Getter/Daitarn).

Combattler has the first half of its plot fully done in Alpha 1 though.

The issue has never been that every inch of every plot needs to be covered.  But each SRW has at least one series which is just kind of there to throw some things in, which essentially never matter to the plot, which may have been there in the backstory but outside of a few characters and their robots are total nonentities.  And I dislike that because it really cuts down on Crossover Shenanigan Fun.

I agree. However, if you are going to do a post-plot series if it's done well, then it's fine.
Just that 80% of the time they are just there do nothing.


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Mattman you want a Post-Plot series done well, this is something SRW X could do

Post-Plot Gurren Laggan.

After Simon beats the Anti-Spiral, it explains to him to stop the Spiral Nemesis.
Just like in the show Simon agrees's.

Simon goal in the game is to stop the Spiral Nemesis.
Many other series can be affected by this, such as Dunbine, Cross Ange.

You could make it so that Mazinger ZERO is the Spiral Nemesis.

Having a Simon, struggle to live in a world without the Anti-Spiral, knowing that if he does nothing the entire world is gone.
Would be an interesting and doing the plot of Gurren Laggan would be stupid.
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